Need 4-5 owners for this startup. $50 entry fee using LeagueSafe.com
Rosters look like this:
1 QB
1 RB
2 WR
1 TE
2 Flex (RB/WR/TE)
2 LB
2 DL
2 DB
1 DST
1 K
1 HC
12 Bench
3 IR
Again, this is the inaugural season, so rules and rosters are up for negotiation. Would like to get it all sorted by next weekend (8/25)
PM me or email me (eepobee@gmail.com) if interested.
See my proposed league rules here: https://docs.google.com/document/d/1R2l ... Ld0mI/edit
View league settings here: http://games.espn.go.com/ffl/leagueoffi ... ueId=20461
New 10-Team League, IDP, Auction, Contracts, Salaries
New 10-Team League, IDP, Auction, Contracts, Salaries
Last edited by eepobee on Sun Aug 18, 2013 10:25 am, edited 2 times in total.
Re: New 10-Team League, IDP, Auction, Contracts, Salaries
Could I get some feedback from someone NOT interested in this league for a specific reason? Which things would steer you away?
Re: New 10-Team League, IDP, Auction, Contracts, Salaries
Only 2 spots left!
Re: New 10-Team League, IDP, Auction, Contracts, Salaries
Just 2, I said!
Re: New 10-Team League, IDP, Auction, Contracts, Salaries
Damn, can a brotha get some feedback?
Re: New 10-Team League, IDP, Auction, Contracts, Salaries
Lost an owner, 3 spots open again...
Re: New 10-Team League, IDP, Auction, Contracts, Salaries
The problem could be the $50, 1 DST, 1K and 1 HC
Re: New 10-Team League, IDP, Auction, Contracts, Salaries
Thanks for the advice. So $50 is too much? What's wrong with 1 DST, K, and HC?The problem could be the $50, 1 DST, 1K and 1 HC
Re: New 10-Team League, IDP, Auction, Contracts, Salaries
Actually, I think we've settled on $30 now...
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Re: New 10-Team League, IDP, Auction, Contracts, Salaries
You call it "Kickers Suck", yet u have a Kicker. Why negatives for rushing attempts and receptions? Your IDP point settings are badly set as IDPs will only score a fraction of what offensive players will score. It needs to be relatively balanced, especially when u have so many IDPs.
Also, you have like 13 starters and only 12 BEs. That won't do in a salary cap dynasty league.
With a 10 teamer, you might as well have a 2nd QB or an OUP.
Sorry for the criticism, but this seems to have been thrown together in five minutes. That might be okay in a FREE redraft league, not when ur asking for a multi year commitment with $ involved.
Also, you have like 13 starters and only 12 BEs. That won't do in a salary cap dynasty league.
With a 10 teamer, you might as well have a 2nd QB or an OUP.
Sorry for the criticism, but this seems to have been thrown together in five minutes. That might be okay in a FREE redraft league, not when ur asking for a multi year commitment with $ involved.
Re: New 10-Team League, IDP, Auction, Contracts, Salaries
Wow, I asked for it. Thanks for the feedback!
Fair enough. Wanted to get rid of them completely, but got resistance from other owners. They do, however, get negative points for misses. League name wasn't intended to be permanent either. Started out as a joke, but we never got around to changing it.
Wanted to reward players for making yards but not touches (i.e. productivity vs. production).
This pretty closely follows "standard" IDP scoring (see http://www.nfl.com/fantasyfootball/help/custom-IDP) except, I tried to balance it (by reducing tackle points) so the top DLs and DBs scored close to what the top LBs do.
Actually, 16 starters (but who's counting?). Thought about adding another flex player or require 2 RBs. Maybe we'll do that.
Don't like the 2 QB idea, but maybe the OUP wouldn't be bad. We'll talk about it.
Don't mind the criticism, I asked for it. It wasn't thrown together though. I admit I haven't done this before, but spent a lot of time researching it before putting it together. And if you look at those rules (all of them, not just the rosters and scoring), they're pretty detailed and thought-out. And if you read my original post, I said roster and rules are up for negotiation; none if it is set in stone.
So, can I send you an invite now?
You call it "Kickers Suck", yet u have a Kicker.
Fair enough. Wanted to get rid of them completely, but got resistance from other owners. They do, however, get negative points for misses. League name wasn't intended to be permanent either. Started out as a joke, but we never got around to changing it.
Why negatives for rushing attempts and receptions?
Wanted to reward players for making yards but not touches (i.e. productivity vs. production).
Your IDP point settings are badly set as IDPs will only score a fraction of what offensive players will score. It needs to be relatively balanced, especially when u have so many IDPs.
This pretty closely follows "standard" IDP scoring (see http://www.nfl.com/fantasyfootball/help/custom-IDP) except, I tried to balance it (by reducing tackle points) so the top DLs and DBs scored close to what the top LBs do.
Also, you have like 13 starters and only 12 BEs. That won't do in a salary cap dynasty league.
Actually, 16 starters (but who's counting?). Thought about adding another flex player or require 2 RBs. Maybe we'll do that.
With a 10 teamer, you might as well have a 2nd QB or an OUP.
Don't like the 2 QB idea, but maybe the OUP wouldn't be bad. We'll talk about it.
Sorry for the criticism, but this seems to have been thrown together in five minutes. That might be okay in a FREE redraft league, not when ur asking for a multi year commitment with $ involved.
Don't mind the criticism, I asked for it. It wasn't thrown together though. I admit I haven't done this before, but spent a lot of time researching it before putting it together. And if you look at those rules (all of them, not just the rosters and scoring), they're pretty detailed and thought-out. And if you read my original post, I said roster and rules are up for negotiation; none if it is set in stone.
So, can I send you an invite now?
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