Deep Impact Dynasty League (Startup Auction $100)

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TLK
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Deep Impact Dynasty League (Startup Auction $100)

Postby TLK » Sun Apr 16, 2017 11:23 am

Deep Impact Dynasty League-

League Fee: $100 via LeagueSafe + $25 deposit that is returned if your team sells at full price. All payments will need to be made by the middle of May. Plan as of now is to start the initial auction the third week of May.

Prize Structure: $650/$300/$150/$80, $100 (points), $50 (Toilet Bowl)  (-$70 for MFL)

Teams: 14

Roster Size: 27 min/30 max. No taxi squad. Unlimited IR spots, however placing a player on IR guarantees they'll be on you roster at the following seasons auction or take a 75% cap hit of their salary. 

Initial Auction: Slow auction using MFL. Your team must walk away from the auction with a minimum 27 players and a max of 30 and stay under $350. 

Dynasty Format: Simple Dynasty with soft cap. Initial auction with $350 cap for the auction. During the off-season, salaries raise $5 a year or 10% (rounded to the higher dollar amount), whichever is greater. Players can be on your roster for a max of 4 years. Keep as many on your roster that you would like, while staying under the cap. Salary cap is not enforced during the season. This is referred to as a soft cap.

Rookie Draft: 3 round rookie draft each season, starting the Monday after the NFL draft. Each pick is slotted with a salary amount. 

Starting Lineup: Deep Superflex- 1 QB, 3 RB, 4 WR, 2 TE, 1 Superflex, 3 Flex. Start 14. No kickers or DEF/ST.

Regular Season format: 1 division where you play every team once. Also, a second game every week against the league average to nerf a bad luck week. Each team will end up playing 26 games in the regular season. 

Playoff Format: Weeks 14-16. 6 qualify with the top 2 getting byes. 

Trading: Yes and encouraged through Week 12.

Waiver System: Blind Bidding with waivers ran Wednesday night and then first come, first serve after that. All teams start with 200 bb credits plus whatever they had left over from the auction. Yearly cap price will not be determined by the amount paid in blind bidding, but rather an amount determine after the previous seasons auction. An example is any QB added in blind bidding will be given a salary of the 15th priced QB. Any QB added in First come, first serve waivers will be given the salary of the 29th priced QB. This will not have an effect on the current years cap, as the salary cap is only in effect for the auction but will allow you to keep the pickups for 3 more years, if you choose to do that.

Scoring (not all but the basics): 

1 ppr for RB/WR, 1.5 ppr for TE
.5 for a rushing or receiving first down for QB/RB/WR and .75 for a rushing or receiving first down for TE
4 points passing TD
6 points for any other TD (inc. return TD)
.04 for passing yards
.1 for rushing/receiving yards
3 point bonus for 350 yards passing, 100 yards rushing and 100 yards receiving (75 yards for TE's)

TLK
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Re: Deep Impact Dynasty League (Startup Auction $100)

Postby TLK » Mon Apr 17, 2017 7:08 am

7 In. Half full.

Scoring: https://www64.myfantasyleague.com/2017/ ... 35960&O=08

To get a better idea of how the scoring works, here's how last year would of looked.

TLK
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Re: Deep Impact Dynasty League (Startup Auction $100)

Postby TLK » Thu Apr 20, 2017 12:49 pm

bump.

Rule set is up on the site.

hendo
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Re: Deep Impact Dynasty League (Startup Auction $100)

Postby hendo » Thu Apr 20, 2017 2:56 pm

TLK,

I would love to join if there's still room!

TLK
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Re: Deep Impact Dynasty League (Startup Auction $100)

Postby TLK » Thu Apr 20, 2017 6:02 pm

hendo wrote: Thu Apr 20, 2017 2:56 pm TLK,

I would love to join if there's still room!
PM Me an e-mail address


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